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Sonntag, 11. Dezember 2011
injectSMAA v1.2
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Just two words: Paradigm shift. I modularised the C code into C++classes and am fully prepaired for any regressions to fix that you throw at...
38 Kommentare:
Mittwoch, 30. November 2011
injectSMAA v1.1
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There is still much work ahead. "some dude" already warned me about GTA4's unforgiving rendering pipeline and still I wasn...
8 Kommentare:
Dienstag, 29. November 2011
injectSMAA v1.0
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You maybe have heard of "some dude" who created "injectFXAA" to inject antialiasing into games. I was wondering whether...
4 Kommentare:
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